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Date: Wed, 09 Aug 1995 17:39:00 GMT-3
From: David Roth <david.roth@bahianet.com>
Message-Id: <30292d5230292d52@bahianet.com>
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Reply-To: David Roth <david.roth@bahianet.com>
To: lightwave@webcom.webcom.com
Subject: Bend
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Is it possible to bend an object in modeler without changing polygon
orientation? Huh? Let me try to explain this better.
Let's say you create a box with the following settings
Bottom X = -1 Top X = 1
Bottom Y = -1 Top Y = 1
Bottom Z = -4 Top Z = 4
16 segments
So you've got this long box shape with a lot of segments. Tapper it so that
the front is about 3x larger then the back. Now say you want to bend it so
that it's front part is up and to the right, but maintains it's original